Pet Level Up


Crusade Arena (RPG) :: Pet Level Up

 

When you battle your Ichumon in the Crusade Arena (RPG) it will need to level up.  After some battles your pet will gain enough experience to level up. This is accomplished in the following method.

 

1. Either use the Your Ichumon tab on left side of screen or the pet tab in the RPG.
2. Click on either the Battle Skills link or Spend Stat Points.
3. With each level you gain you get 20 stat points and 5 AP points until you reach level 80 where it jumps to 100 stat points.
4. When the new screen comes up select how you wish to spend the points that you have available and then add/update them.
4.  Now repeat steps 2 and 4 for the other one.

In order to update Battle Skills you will need to have a battle skill to add AP points to. These skills are listed in the intro section. The maximum level your pet can reach is 9,999,999,999, Good Luck in attaining that level.

Caution: There were times when your Experience bar stretched out for a long ways, all this meant is that you had to battle a few times to reduce the bar, this usually occurred when you were in a party with a high level pet giving you a lot of experience. 
 
1. HP affects how much damage your pet can take.
 2. str affects how much damage you do.
 3. acc affects how often you can get critical hits.
 4.  Def affects how much damage your pet will deflect.

Strength Stat (Number = Effect)
0 = No Damage
1 - 5 = 1 Damage per icon
6 - 20 = 2 Damage per icon
21 - 50 = 3 Damage per icon
51 - 70 = 4 Damage per icon
71 - 100 = 5 Damage per icon
101 - 150 = 6 Damage per icon
151 - 200 = 7 Damage per icon
201 - 250 = 8 Damage per icon
251 - 300 = 9 Damage per icon
301 - 400 = 10 Damage per icon
401 - 500 = 11 Damage per icon
501 - 600 = 12 Damage per icon
601 - 700 = 13 Damage per icon
701 - 800 = 14 Damage per icon
801 - 900 = 15 Damage per icon
901 - 1000 = 16 Damage per icon
1001 = MAX = 17 Damage per icon

So if we take a weapon with 10 icons of damage like the Dragora Cannon. It's effects will be as follows:

0 = No Damage
1 - 5 = 10 Damage
6 - 20 = 20 Damage
21 - 50 = 30 Damage
51 - 70 = 40 Damage
71 - 100 = 50 Damage
101 - 150 = 60 Damage
151 - 200 = 70 Damage
201 - 250 = 80 Damage
251 - 300 = 90 Damage
301 - 400 = 100 Damage
401 - 500 = 110 Damage
501 - 600 = 120 Damage
601 - 700 = 130 Damage
701 - 800 = 140 Damage
801 - 900 = 150 Damage
901 - 1000 = 160 Damage
1001 = MAX = 170 Damage